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Originally Posted by tad10 Fruitless line of inquiry. Devs are always going to think they're smarter/know more than the playerbase, and (depending on the playerbase) they may be right. Exceptional beta testers are going to get lost in the crowd.
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Hard thing is to understand, for the most part, they do. They can't NOT be smarter than you and know more than you about the game you're testing, and they're making.
That's not to sound pompous or arrogant by any means, it's just true. I've often watched players explode on boards when they feel they aren't being listened to or aren't making an impact, even though they are clearly providing invaluable and important feedback.
However the value and importance to people is often one of perspective.
Is that node bug important? Sure is. Is it more important than the exploit? likely not. Nothing happens in a vacuum and often times those bug lists run in the thousands, and it becomes very much a matter of priority in getting bugs fixed and builds completed prior to patching.
The other thing to think about is that your node bug? Sure it may not get fixed on the pass submitted, but that doesn't mean it moves up in priority during the next build or fix or patch. You should have a game that sees fewer bugs per patch for sure, but that node bug still falls in line and priority the same way sometimes, through many patches.
It is a frustrating experience to be a beta tester, imo, ONLY when there is a lack of, or absence of respectful TWO WAY communication. Unfortunately there aren't enough QA managers, or community folks, to respond to every tester or every post.