Quote:
Originally Posted by Ngruk I've often wondered what 'you' mean, as players, when you say/scream/whine/yell/cry/legitimately complain about companies 'not listening' or being 'open' to player input/feedback during an alpha or beta. |
TLDR: Don't ask for player feedback on an issue and then do nothing. Other than that, players shouldn't expect anything other than legitimate bugs being fixed.
I agree that beta testers should be there primarily to report bugs, and they should not be designing the game. So, here is the best example I can think of where it was frustrating to be part of the beta process. On the WoTLK beta boards they posted threads for players to give suggestions for ret talents, holy talents, and prot talents. So players proceeded to give 20+ pages of feedback on each of the specs, and many of the responses were quite detailed because they asked which areas in the trees seemed dense or sparse, or which talents felt mandatory or useless. So over the course of the beta we see some decent changes to the retribution and protection tree, but all the Holy feedback yielded zero results. Then, perhaps in October, too close to release to change much, they create a post saying they think Holy Paladins are "amazing" healers.
Now were they OP in WoTLK launch? Once geared, no question. But it's not because the talent design was solid. So it felt extremely frustrating to have them directly ask for feedback, see positive results for the other two trees, and see nothing done to the holy tree (sacred cleansing is still in the game).