| I've often wondered what 'you' mean, as players, when you say/scream/whine/yell/cry/legitimately complain about companies 'not listening' or being 'open' to player input/feedback during an alpha or beta.
What's the expectation? This thread could go wildly askew if people give asshat answers, but to the folks that understand a little but about how games are actually made, what's the real expectation from players of the company they are in a beta for?
Having been in Beta's since EQ I never have had issue with companies because I always assumed my job was to report bugs, and nothing more. If I spent my time cross checking references about my report being answered/addressed I played less, which meant I did less as a tester.
There are times I do check, but that's not until a game I've tested went live do will I intentionally look for things I know I reported, but not until then.
Obviously there are some bugs that are game changing that can't go unresolved, but those I have found are in the minority.
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