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Old 05-06-2009, 10:53 PM   #6071 (permalink)
Lonin
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Join Date: May 2006
Location: Washington (STATE)
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Quote:
Originally Posted by tad10 View Post
Okay now I remember my point in moving this thread to the front page -- with Free Realms having an attached in-game CCG and with Chronicle of Spellborn apparently having a weak CCG-like ability wheel (I got this leet CoS infrom from a penny-arcade comic so don't ask me about the actual game), I was curious if 38 Studios was going to take the next logical step and add a CCG into the game as part of the combat system. That's always been my dream game and my solution to the DPS/Tank/Healer/CC trinity (yes I realize I've listed 4 things not 3 - it's a joke - nevermind) - a combat HUD where you've got 8-10 buttons of class related abilities on one-side and on the other your 'hand' of actual in-game cards/deck/etc.

Combat consists of mashing abilities + choosing appropriate cards to cast based on the situation.

I'm sure I'll only hear crickets or marketing propaganda -- as Zehn suggests -- but thought I'd ask in the spirit of bringing something new to the genre.
I doubt they are going to do something that drastic. That's a huge risk/tiny reward mechanic. It could ruin the game for 90% of the player base at its worst, and maybe add 10% more players at its best. Would not be a wise decision IMO.

That said, I love CCG's. Having one built into the game as a casual meta-game or casino type thing would be awesome.
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