Thread: RPG Maker
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Old 04-10-2009, 05:37 AM   #6 (permalink)
Chrisb3
Farming negs
 
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Join Date: May 2007
Location: Wigan, England
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Haha the combat was the only system I designed myself. Thanks for the feedback though, this is just what I need. It's great that you all helped.

If you got Game Over on the last boss, then you died
He is an Orc so you need to switch any Strength selections off or he will one shot you I think, it is a bit harsh tbh.


Basically I wanted to do my own version of My Brute or a Rougelike and this is the best engine I could find. I think the combat is just like Zelda atm without having to manually press the sword button, it's pretty much like that because the engine doesn't have any options for this kind of combat.

My main focus was the sandboxish crafting system which is where the fun will be
I see that the combat needs overhauling first though.

What I'll do is experiment with every enemy needing multiple hits to die (you wont walk back and forth though the monster), and add some anti game over features like automatic potions on death or resetting to the start of the room.
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