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Old 02-15-2009, 10:29 PM   #5312 (permalink)
Cybsled
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Join Date: Feb 2002
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The art direction in WoW is fine. EQ1 is a prime example of art direction gone wrong, IMO. You can still goto the old world zones in WoW, and things still look like they mesh with the rest of the gameworld. That, imo, is good art direction. WoW is subtly able to improve how the game looks, while at the sametime not changing how they look in relation to old assets. In EQ1, going back to the old world after a couple expansions was rather jarring in terms of how things looked...it was like seeing a Broadway play in the newer zones, then going back to the old haunts and it had all the realism of a 2nd grade school play. Especially when they began the model upgrades for players, yet left the 20 polygon gnolls running around still and the simple texture homes/trees.
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