| I think Mark Jacobs made a very good point that companies need to have the resources to cope with the inevitable setbacks that MMOs are going to face when they enter the market. Attemping to make a great, fun, stable, polished game straight out of the box is certainly admirable, but it's not realistic. Knowing a company has enough resources to delay until it's ready is a good, but even knowing that have enough resources to fix things after release without it being making the customer pay for the fixes would be good also. |