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Old 09-03-2008, 09:29 PM   #15 (permalink)
flv
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Join Date: Jan 2008
Posts: 159
Im sorry, but i don't consider "physical pain-loss on a video game" comparision as a good argument.

There are people who jump from planes for fun, the fun there is on the controlled risk feeling, you know nothing will happen, but your mind makes you cautious by sending adrenaline to your blood.

The truth on his post is that most of the MMORPG players are conformists who are killing the character and player progression, as he said, people get frustrated and log off instead of trying harder. Making games for that kind of population leaves us, old schoolers, seeing how the market we helped to build is not feeding us anymore.

MMORPGs are getting easier and easier as time goes by, and also getting "carebearized" (god, how I love that word) just cause the casual gamer can't handle the heat.

Average Joe is happy, MMORPG player isn't.
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