View Single Post
Old 09-03-2008, 08:01 PM   #8 (permalink)
flv
Registered User
 
Join Date: Jan 2008
Posts: 159
I totally agree with the OP.

PvP isn't made by closing a bunch of individuals inside a battleground and letting them kill each other, at least that's not how it was in the games I've enjoyed. That's just a mayhem or a FPS in third person.

PvP is, for me, all about politics, free will, fear, drama, dissolving weak guilds and seeing how the strong ones prevail. Where's all that when you kill 200 people every day and die another 200 times? Where's all that when nobody is afraid of pvping?

Being afraid of pvping isn't a bad thing, the adrenaline rushes all over your body and you reach a pleasure point after winning. I know many people who have admited to get nervous during pvp, I also admit it, I used to get nervous when people flagged on me in L2 cause I knew I was gonna loose 4% (which meant about a hour of pure grinding) unless I reacted, the satisfaction feeling after killing the other guy, and then seeing how he trashtalks you from the floor, is priceless.

Instances and battlegrounds are also killing this feeling in many games, the game should never pick your enemies nor your friends, you should, and battles shouldn't be pre-organized fair fights, it never was in battles history.
flv is offline   Reply With Quote

 
Uberguilds Network