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Old 07-31-2008, 06:08 PM   #4417 (permalink)
Grave
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Join Date: Jun 2004
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Quote:
Originally Posted by Ukerric View Post
That's essentially the AoC quest engine.
Interesting. What few quests I did in AoC seemed the same as WoW, but I admit I didn't do a lot. If that is how it is though, here's hoping future games will take a look at it.

I also think players would be more inclined to read the text and get the story if it just appeared on their screen at various intervals as things played out. As it is now, most people I've asked say they just hit accept on the quest and don't bother reading any of the dialogue, they just look at the objective afterward or let questhelper guide them. I think that's a shame since some of these games have very interesting storylines and writers are putting time and effort into delivering them. Still, if the players don't want to spend time reading it, you can't force them. All you can do is try to deliver it in a way they may be more inclined to accept, and I think a questing system like this is a step towards that.
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