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Old 07-17-2008, 04:26 AM   #679 (permalink)
c8fe
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Join Date: Sep 2003
Posts: 127
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Quote:
Originally Posted by Fadaar View Post
Once you're crit immune start stacking avoidance, but don't COMPLETELY ignore block.


Considering block is just pushed off the table, block is absolutely useless once your crush immune.


Dodge/Stamina -> Parry/Defense (if crit immune)


Block is only useful for getting to uncrushability, once you have that you should begin replacing it with stamina/dodge. Every other stat is basically useless since you get the best returns from dodge and stamina, the extra block rating is just pushed off the table assuming shield block/holy shield is up. If shield block/holy shield aren't up it is just as useless though unless you somehow have over 92.4% avoidance you would still have a 10% chance to be crushed. Unless mechanics have somehow changed since the last time I checked.


Quote:
stats with stoicism atm is -
hit rating - 79
expertise - 21
HP - 15794
Armor - 16887
dodge - 22.72%
Parry - 17.61%
Block - 18.88%

Chestguard of the Warlord (Ungemmed/enchanted)
Hit - 105
Expertise - 21
HP - 15294
Armor - 16781
Dodge - 22.64
Parry - 17.21
Block - 18.48

With 3 sockets Y/R/B which id probably just put 3x 15sta in?

Assuming you gain 45 stamina from gems, that would put chestguard of warlord at about 500 hp gained after talents and such. This would basically mean whats more important to you 30 hit rating and 150 hp or 100 armor and about .5% complete avoidance. I don't play a warrior so I don't understand hit rating mechanics but that is a better way to look at it I think.

Last edited by c8fe : 07-17-2008 at 04:33 AM.
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