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Originally Posted by Etwynn Yeah it was a cool idea. I think you guys said it was going to be a dps class, not a tank which makes sense:
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I think it would have worked as a DPS class. Keeping your hp around 25-50% would be attained not through getting attacked but through through masochistic self-damage abilites (presumably ones that increase in self damage as you get closer to 0%--to make things interesting). It would be cool if the self-damage abilities also functioned as deaggros. And sans some sort of lifetap, the class would basically be unable to solo. I think the funnest part of playing this class would be yelling at PuG healers to To [Group] STOP FUCKING HEALING ME [Group][Lulhealz] Large Heal incoming on Berzerker Berzerker has left the group. |
Exactly, it was going to be a 5th DPS class. That group chat seems like it would be an issue, but really, less of one than you might think. You'd activate delay healing, which turned heals into reactions you had 30 seconds to accept or throw away. If that healer wanted to keep casting heals, that's fine... They'd lose all their energy, and not actually heal you. Self damage would help you get into those higher DPS states. The highest damage was reached when between 20% and dead. Risky, but doable. I
*really* hope some MMO delivers a class like this some day.