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Old 07-08-2008, 01:37 PM   #2950 (permalink)
Itzena
SOS-dan #76564674
 
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Join Date: Sep 2002
Location: Near a big fucking castle, the UK
Posts: 6,129
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Originally Posted by Erronius View Post
Some questions I have (sorry for the long post):
1. Some friends of mine just started and a couple are into mining. I'm don't feel like sitting there in a combat ship so they feel secure, and I don't really mine. About all I can think of doing to help them out while I mission is to fit a Warfare link while I mission so they can get some kind of bonus, stay in system and warp to them if needed. (mostly flying Myrms atm until skills for Domis) Worth it? Suggestions? Should I just tell em to go mine and Godspeed?
Give it a go and see if it works. Or you could try ratting in belts instead of missioning.

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2. Speaking of the Myrm, I put a build onto EFT for a dual-rep 3 hardener setup that should easily perma-rep both MAR2s, 3 hardeners, arties and AB (found the build online). First mission out with this setup I nearly shat myself as I'm watching my cap drop from 100% to 75%, then 50% and under. Right as I'm about to recall my drones and warp out as my cap drops to 30%~ish, it jumps up to maybe 45%. At this point I assume its stable (ran for maybe 15-20 minutes like that later on iirc), but why would cap only be stable under 50%, closer to 30%-40%? Are there some capacitor hijinks that I am not aware of? I've never ran a perma-rep setup like this so I have no clue, I'm not sure it is even needed (maybe in 4s with a Domi? I dunno). I can attach the EFT for the Myrm if someone wants but thought it was a cookie-cutter setup that most players have seen.
Slight tangent: My personal opinion is that unless you're using warfare links the Myrm is not worth the premium over the Vexor nowadays - it costs over four times as much but has identical drone control limits.

As for the cap stuff, I think I remember reading somewhere that it's like shielding in that the recharge rate is non-linear and it regens quicker between 1/3rd charge and 2/3rds charge. But I could have just made that up out of whole cloth. v v

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3. Does anyone else use anything larger than a destroyer to salvage in? *snip*
Exqueror is the biggest ship I use for salvage (in either a 2/2 or 3/1 salvager/tractor config). If you have enough spare cash, you can salvage perfectly well in a BC or even a BS...but bear in mind the risk.

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4. As I am training up for a Domi I was wondering about its bonus for hybrids and hybrids in general.
IMO, the only time to fit guns to a Domi is if you have high slots left over after you've fitted enough Nos to keep you cap stable (and possible cloak and/or salvager depending on what security rating you're in and whether you're in a position to fly a specialist salvager or not). You can do it, but there's usually better stuff to fit. Want a gunboat? Fly a Mega.

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5. Agro? I thought that there wasn't any sort of agro 'value' list, either they are agroed on you or they aren't.
Just sigh, say "CCP" and move on. Rats are aggroed onto you until they aren't .

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6. Stealth bombers. I've always wanted the ability to stealth gank people (maybe in FW or waiting for people to attack/can flip friends while mining), but I've been told numerous times that there are better ships for this (like recon for example).
Stealth bombers are hilarious gimmick ships good at maybe two or three pretty specialised roles like camping freighters at jumpbridges (and that's from someone who likes them). If you really want to gank someone, drop a cloak on a blasterthron, killdozer Domi or similar - you'll be more effective due to being "A decent ship that cloaks" rather than "A cloaking ship". Hell, even the recons aren't the rapemachines they used to be.

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7. Was it covops that could go through a stargate and warp while cloaked? Can't remember. And if another ship passes within X meters the cloak fails, right?
Covops warp while cloaked, but are in no way combat ships.

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8. I salvage quite a bit and usually I just sell off the salvage junk, I thought that was decent cash. But I was looking at Rigs and that seems like an option. Maybe 2-3m in salvage mats, the BP, and I can make a rig that sells for 13m-14m?
I hope you're not selling your salvaged parts to someone else's buy orders. Rule One of the EVE marketplace - use sell orders. Buy orders can be anything from market value to 1/100th (or worse) market value, while sell orders mean that you'll only sell at the price you want. As for parts vs rigs - if you see what you think is a gap in the market...go for it! Worse case you lose your internet-spaceships shirt, best case you make some isk.
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