Thread: Level Design
View Single Post
Old 07-02-2008, 08:56 PM   #20 (permalink)
Zarcath
is a little tea pot.
 
Zarcath's Avatar
 
Join Date: Jan 2004
Location: Carlsbad CA
Posts: 6,465
+75 Internets
hmm so when does partitioning really factor in? for large levels or even small deathmatch maps should be sectioned?

I think in some areas I used 1 single giant floor placed walls for my rooms. Should I be creating individual floors for each room instead?
Zarcath is offline   Reply With Quote

 
Uberguilds Network