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Old 06-27-2008, 03:02 PM   #200 (permalink)
Digits
The good news is that you're still alive. The bad news is that that's the good news. Also, you have no legs.
 
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Join Date: Mar 2004
Location: 'Merica, land of the free.
Posts: 1,236
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EQ was amazing to me. DAoC was amazing to me. WoW was amazing to me. When I played UO for 3 hours and a black guy with no pants stole my money it was amazing to me. Each proceeded to outdo the former in at least some way, and I consider the EQ---> DaoC---> WoW cycle an obvious and substantial upgrade with each game. Go fuck yourself if you think 'first mmo experience' is some sort of catch all argument against anyone who disagrees with the industry standard that is WoW. Each game has feelings attached to music tracks, particular sound effects and dungeons. The only issue is that the vast bulk of my memories are a result of interaction with the player base. Yes, the hard dungeon crawl is ingrained as well but for the most part it's the social interaction. I'm sorry, but dicking around in perfectly tuned encounters with 4 of my closest internet friends isn't what I want for 90 percent of my fucking game play. Edit: And that's all they are, encounters. From start to finish it's just one big fucking encounter that has been created expressly to entertain me at a specific difficulty level for a defined amount of time.

I remember the first time fighting every raid boss in WoW, and nothing after that, except for the outdoor bosses which were an absolute blast every single time. Fuck it, not like it even matters anymore. We wont' see anyone deviate from the Blizzard formula in the next few years, if ever, at this rate.
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