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Old 06-24-2008, 03:27 PM   #3824 (permalink)
Gecko
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Join Date: Oct 2003
Location: Cleveland
Posts: 625
The problem is so many MMO gamers will play 300 hours burning through the content in the first month of an MMO that only has the first half fleshed out, and get upset because it isn't a mature product. Heck, as has been pointed out WOW was the same as AOC, but with even less content and absolutely nothing revolutionary, just re-engineered smarter.

AOC is a well designed game, but just like every other new MMO it has a lot of bugs, and needs content. However, AOC will succeed based on the casual and longterm players, just as WOW has done. The mainstay of those 10 million are not the 300 hour a month players, but the ones who play 20 hours a week. They have not burned through the content, and they didn't run away after a month because they were done and the game was half baked, which WOW certainly was.

I hope Funcom balances the 85% of casual core gamers with the 5% of hardcore people and realizes which ones they need to gauge their development and speed of rolling things out for, to make the game a long term solid and healthy endeavor.

Twobit is an AOC hater. Yet for some reason he can't quit posting in these threads or actually give a fair analysis, so I wouldn't worry about discussing things with him. Given how horrid he's said AOC is over and over, the fact he's still discussing it and bought it at retail shows he's a hypocrit.

It wouldn't surprise me if he worked for another gaming company since his modus operandi is just to overtly and covertly attack AOC.
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