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Old 06-05-2003, 10:35 PM   #8 (permalink)
Nakilos
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Join Date: Jan 2003
Posts: 1,591
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Friend in TR said the event didn't stop per se as much as it was just stupidly delayed (upwards of 20 minutes between spawning) and at the end, the script didn't start for quite a while. Experienced a slight delay in the second tier tonight before the gods but it worked much to my surprise honestly. Although I am unsure if anyone else has experienced this but the water wave (Anar of Water) in the first tier seems slightly bugged - unlike every other named in the first tier it doesn't respawn. I don't mind so much not getting a loot dropper, because quite frankly its all rots besides the ring/earring at this point, but also the emote didn't happen which you should get 5 emotes before the doors open.

Word to the not so wise too who might be having problems with bugged shit: make sure no one is on a horse when you kill the last mob in the event. The less than intelligent design counts horses up as NPC's up, therefore causing events to not be "complete".

Otherwise I agree, scripting issues should have been done properly a long time ago, although it sadly has come a long way from the first time people were in there which were even more bugged and events so improperly tuned it was sad.
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