Q&A with Aion's Lead designer.
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TIG> Which game do you think Aion was influenced by the most? Is there a game you'd like to model Aion after?
J>Probably Diablo, Ultima Online, or Everquest. Most Korean MMORPGs probably model themselves after Diablo, while games developed overseas tend to follow Everquest's model. Aion was probably influenced the most by Everquest, among the ones mentioned.
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Basically, what we want is to satisfy players from both Lineage and World of Warcraft. We plan to make it possible for players to get to the max level by simply doing quests without having to grind at all, and vice versa for those who prefer killing mobs instead of questing.
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Read the entire article here:
http://www.aionsource.com/articles/t...i-yongchan-14/
Deffinetly breaking the Korean grind a ton stereotype