| I don't need to be spoonfed. But if characters are constantly making reference to it, perhaps he should spend a bit less of the 600 pages telling us about a journey and a few more with some explanatory dialogue. Perhaps read another author who does this well to see how you can actually understand what the hell is going on without being OMG SO MASSIVE. I recommend David Gemmell for tight, succinct writing.
I need to know these details because when everyone is /quaking because a T'lan Imass shows up, apparently every character in the damn world of Malazan knows the details but the author doesn't care to share. And landing running? Hell yeah I landed running, Gardens of the Moon is like being dropped into the middle of an ocean of jell-o. But then by book 3 there's still a bunch of easily remedied lore/world composition questions that I must conclude he refuses to put in.
These are not obscure questions. The first rule of writing is "Be clear." Its the first rule of any communication. I admit he has a great love for anthropology and does quite well creating the world's succession of races, but in this ever-important area he flounders.
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Originally Posted by The Bard Man, if Barbie's Super-Fun Treehouse Adventures dosent deliver on it's promises i'll be crushed. I hear they are including a pan-african Ken as a playable class. It's not officially part of the lore but Mattel approved it so it must be ok. | |