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Old 05-15-2008, 06:41 AM   #19 (permalink)
Drauk
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Join Date: Aug 2005
Location: Russia
Posts: 686
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Quote:
Originally Posted by AladainAF View Post
What always kept me in awe about the game, even today, is that they crammed a massive world (basically 800 planets full of minerals, lifeforms, and storylines), alien encounters, home-planet, interstellar travel, nebulas, plot, character development, and a lot of items on 2 360k floppies.
I bet they used controlled random generator for that. Basically instead of storing all the data about planet, you just store several seeds for RNG per planet.
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