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Originally Posted by Faille I should start out making some simple ones, but the one I eventually want to create is a little more elaborate. It would be based around defending a harbor town from invading ships. So you have 2 types of tower defense, one against the ships before the land, and one against the soldiers after they have disembarked from the ships. The ability to incorporate cut scene style story elements between the waves, or at trigger points (such as the first ship to offload troops, or reach certain points on the map) would also be desirable.
As a side note, anyone seen any 2 player version or have an idea on how effective it might be? One side building the towers, and the other choosing the type of mobs to send in each wave. |
Can't forsee anyway to make it fun for the person sending mobs.