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One reason I am not hyped at all for the newer titles on the horizon such as AoC or Warhammer is the PvP aspect. After seeing the travesty that is World of Warcraft PvP, I want developers to keep there PvP horse-shit as far the fuck away from PvE balance and risk vs reward as possible. If I am proven wrong great but as it stands I do not thing a MMO can ever be a good PvP game.
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DAoC did it, though granted it had it's flaws, and WAR doesn't even make any pretense at being anything other than an RvR game first and foremost, so it doesn't really matter what impact their balancing around PvP has on the PvE risk v. reward or any such bs.
As for the topic at hand, I'd say WoW. Don't get me wrong, I enjoyed the game for what it was, until I got so utterly burnt out, but their handling of PvP was so abysmal compared to what I expected, and what we were told would happen, that I can never help but have my enjoyment of the game tainted by my knowledge of what it could have been. Also the way they completely raped the lore and storyline, since I was a huge fan of the Warcraft universe pre-WoW.