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Originally Posted by Kasted I've messed around a bit with a HoX. They are prone to death until lvl 10, but after that their dps shoots up quickly. For PvE they are pretty effective if you can position 3-4 mobs just right. With proper positioning you can hit the whole group with hellfire (ae fire blast) and then finish them with one of the high dmg sword attacks. With feats you can bring the hellfire nuke down to almost an instacast nuke, which is helpful in breaking up some of the sword combos.
Now HoX and pvp...Hard to make any calls really on balance and pvp at 20 below, but will point out some things. HoX can be insane dmg, however all the sword combos where alot of the dmg is are extremely slow. You pretty much have to hope that your opponent tries to go toe to toe with you, which usually doesn't happen. The root they have is great for avoiding being ganked...Get jumped by a few people, tap the insta-root and run. Also another to remember is they are pretty limited with light armor. You'll get hit and definately feel it. |
i too am intrigued by the hox and played one in the pvp wknd and again now in open. however someone told me that yes, they can do insane damage and are great for both pve and pvp....unless someone has fire resist.
i think fire is a pretty common resist to get up in most mmos due to many sources of fire damage both pve/pvp. maybe it's my ocd talking but as a lover of pvp this does worry me.