| It is as it is. I simply concur with the way the balance is now, but disagree with the way it's done. That doesn't make it mine. Healing is single-minded and mechanically simple. If you want an improvement you'll get it in maneuverability under the current design. You won't get MORE healing, you'll get different and more available, less powerful healing. Like Holy Shock is more available, but overall less powerful than simply spamming FoL. The designers suck thus the fighting sucks, but whatever the design with two competent players 1 dps should beat 1 healer. If the intended result is reversed then the fight lasts until infinity.
Last edited by Agraza : 05-02-2008 at 12:20 PM.
|