| PS > Zerging should always be an option. Simply make the encounter harder to zerg. Good luck doing archimonde with 60 people if he dynamically changes based on people in zone.
Zerg is sloppy by definition.
Stop pretending that there aren't ways of making raids work if there is no raid cap. There are plenty:
1) worse loot for every person over the raid cap
2) less loot for every person over the raid cap
3) less faction...
4) dampened skills...
5) more boss hp...
6) more frequent boss specials...
7) additional adds/multi-bosses...
8) other debuffs applied to raid...
There are plenty of ways to make it work or at least more viable.
I feel comfy asserting that there are far more guilds that DON'T EXIST right now due specifically to how raiding is handled, 25 or 40 man, than there would be if it was softened a bit.
And again if you're framing all of this in wow in regards to the uber guilds? Boo hoo they'll run out of content even faster! And realize that if raids were capped at 100 people these guilds would have the most efficient number anyway, plugging away at it... be it 25 or 100.
Last edited by Horse : 04-30-2008 at 12:17 PM.
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