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Originally Posted by Lost Ranger Alright Ill play. Aside from current WoW what long term pvp setting awards failure? I have never in all the years I have done MMOs seen a system not only reward but encourage laziness like WoWs. Even games like DAoC which was all about PVP required new players to spend a shit load of time/money making sure they had a properly built set of weps/armor (which you couldnt do yourself). Just going out into the frontier with the stuff you got on the way to 50 would get you roflstomped in about 5 seconds.
So... spill you beans. |
It has to reward failure or you get what you see on Stormstrike, where AV is empty.
This isn't like fucking counterstrike. It's a PORTION of a game. It's a game within a game. If you want people to keep playing THAT PORTION of the game, you need to give the losers an incentive to keep trying.