| Just to clarify the Espers thing, I'm playing through FF6 on the DS now. It has Esper items that:
- equip an Esper item to give your character a new spell/ability
- your Esper ability starts out weak and you must level it up by defeating monsters
- you only have 2 Esper slots so choose your Espers wisely for synergy with the character you put it on
- if you swap out your Esper to a new one you must level the new one up from 0
For example, you could give your Rogue an Esper that enables him to cast Cure spells. It definitely gives you a big range of options on abilities.
DAOC Artifact items had to be leveled up to gain powers/stats, which is similar.
Oh and Goltana, I'm pretty sure Lost Odyssey had one of the FF developers as its main designer (probably more that worked on FF as well). So LO has a ton of similar mechanics to FF games. |