| fact of the matter is no game is ever gonna have totally lag free pvp when they let you bring as many people as you want to the fight.. EVE has prolly increased the number of people you can bring to a fight without crashing by 20x since launch and still to many people come and it lags to hell... WoW couldnt handle hillsbrad battles either..
So either you get hillsbrad/EVE style stuff and accept the inevitable lag or you go for the the limited number BG style stuff that so many pvpers claim feels so artificial (AV). AoC looks to be providing both which imo is the best we can expect.
The difference between VG and AO is that for the vast majority of people VG was at its core a shitty concept with shitty implementation that wasnt going to be fun even if it ran well with no bugs. AO (and AOC) are decent concepts and decent implementations so if and when they have bad bugs more people will overlook it because at the heart of the game isnt some retarded throwback to EQ concept. I know the reason i quit VG was because the game was built around grouping but failed to provide much fun content or even people to group with if you werent playing with friends.
Last edited by Tolanin; 04-24-2008 at 03:28 PM..
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