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Old 04-23-2008, 07:01 AM   #104 (permalink)
Rezz
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Join Date: Jan 2002
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Quote:
Originally Posted by Lithose View Post
So your saying if we have a bad weak my character becomes weaker?
To preface I should have added in that once you hit whatever rating a piece of gear is required at with a specific team, that team rating no longer drops below that level, so you are not put into contention with lower tier teams period. It would only effect your ability to use that gear on other teams such as 2v2 or 5v5. Personal rating can fluctuate and thus change your point intake and what have you (the primary reasoning behind rating is to keep "scrubs" from getting gear beyond them at a reasonable rate) without changing what bracket your team is now hardcoded to compete at. Moral to the story: don't team hop and don't form teams with people you may need to kick off.



Quote:
Originally Posted by Lithose View Post
The problem becomes how tightly tuned the brackets are, sometimes even at prime time there are only 3 or 4 teams in a high end bracket playing.
The brackets are gonna be a -lot- more restrictive period with blizzard's changes. But you'll also have more people in each bracket who are actually supposed to be at that bracket. Combining the concept of dim. returns with smaller brackets would reduce point selling/win trading teams a lot. But other than that, aside from blizzard targeting them like they target hackers, there's really not a lot you can do about that specific issue.

Quote:
Originally Posted by Lithose View Post
That guy with the glaives can kill you as good as he can a mob, making the glaives a status symbol every where, the same with s3 weapons.

I mean, really, how would you feel if you got your 2k+ s3 weapon and then had to flip out a blue weapon to do a 5 man? There is a reason blizz put the PvP cloaks as badges, its because they want the games to intersect.
Then why does PVP armor have vastly different stats from PVE armor, making them barely tradeable and mostly inferior at different roles? Unless we are talking about combining all sets into one, why should weapons be so different now? And regarding the s3 weapon deal, I would pve to get a purple pve weapon. Excelling at one area shouldn't make another completely unrelated area easier. I'm personally completely in favor for pvp gear in it's entirety not working except on pcs and grey mobs while pve gear only working with npcs and grey pcs. And I play on a pvp server.
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