| Make the gear requirements hardcoded into being the same as requiring a certain level to equip an item. Don't have the rating? can't equip the item. Instantly solve 90% of point selling issues and reduce the amount of high rating people from fucking around in newbie brackets.
Solving win-trading is another issue entirely. To deter it, perhaps a hard limit of 3 games per day against the same team max. After 3 times you either no longer gain/lose rating for fighting them or they simply aren't allowed to fight you. Can't be harder to code than the old diminishing returns coding on honor for slaying a single person.
To fix the arena weapons in pve play thing, it's a simple thing for melee. Add a damage type in the game that only effects pcs, and make all arena weapons apply this instead of normal damage. Think wands, but with "Brutal" damage or something. As far as the rng and all that stuff goes... I hear they are adding more 10 mans in the expansion! Blizzard doesn't really know how to address raiding issues in general, apparently unkeying everything is their best response. Relax the keying process? Sure. Remove it entirely? Hi why have it at all except to cockblock early raiders so they don't beat your content before you're ready. Sony would like their PoP planning guide back Blizzard =/
__________________
Jesus on the dashboard,
Whenever it feels right.
Last edited by Rezz : 04-23-2008 at 05:40 AM.
|