| What other option is there to non-gear based in a Fantasy-ish genre?
Not saying there isn't but I'd like to hear some good alternatives.
Another cool idea would to eliminate levels and make player power completely based on gear. Would be a hard game to balance, but could be fun.
This could work decently with a skill system. Just make it so as you gain skill points, it requires more exp to gain the next skill point. Although I'm sure people just call themselves a "32" Knight if they had 32 points in that skill tree, the game still technically wouldn't have levels. |