View Single Post
Old 04-21-2008, 12:07 PM   #798 (permalink)
Cerin
Registered User
 
Join Date: Feb 2006
Posts: 70
+9 Internets
The chain kills I posted were a 'for sure' thing, as you actually get a message on the screen when you do chain kills, such as:

2-Chain Kill!
3-Chain Kill!
4-Chain Kill!

...and so on. The bonus gets big really fast, though of course it gets tougher and tougher to successfully pull off higher chains. I personally like it, as it introduces another layer of strategy in pulling packs of mobs. If you play your cards right, you could walk out of a pack with 2 times+ normal exp.

I was talking to a buddy of mine in WoW who is in the General Beta, and got to ask him a few questions. Here are some of the details (in no particular order):

1) The difficulty level sharply increases after leaving Tortage and getting to level 20+. The game also becomes alot more open.

2) Comprehensive guild bank system: "Tax" like system where the bank automatically accrues revenue equal to 10% of the total resources picked up by its owning players. E.g., player picks up 10g, bank gets 1g. Guild master can also increase the percentage, but it will start to tax income directly. E.g., GM sets rate to 30%, player picks up 10g, 8 will go to him, and 3 will go to the bank. This bank is located in a player PvE city, and getting the PvE city built up and running will be crucial to supplying the resources and maintainence for a battlekeep.

3) Very large zones. Immensely sized cities as well. He commented on spending four hours just walking around Tarantia and gawking at stuff.

4) In game video capture system similar to Fraps (eats hard drive space like mad though)

5) No grind intensive professions. No more "create 1000x of this" to get to the next tier of crafting. It's often done with a quest and maybe one item craft.

6) Brief tidbits of a couple of professions:
Commander: Can build stables and upgrades to provide increasingly powerful mounts to guild members.
Lord: Can place keeps.

7) Client in General Beta is stable. He noted it has problems on SLI'd machines at the moment though as it is improperly allocating memory to the vid cards and basically overloading them sometimes, causing a crash (he has an SLI machine). He says Funcom has acknowledged the problem and working on a fix. Patching is occuring about every 2 days at this point.

8) Places to hang out, such as taverns and such. I believe he said there were 5 or more of such places in Tarantia alone. Commented that there wasn't any Ironforge or Shattrath city-like clusterfucks. Such places will also be important to recruiting mercenaries to fight.

9) Mercenary system: Commented that there is a separate system dealing with mercenaries (mercenary levels and the whole nine yards). Allows people who are not affiliated with a huge guild to still partake in the big fights. Also allows smaller guilds to bolster their forces temporarily. Certain people in guilds will be allowed to post mercenary requests, and gold payments/rewards.

That's all I can remember at the moment. I'll post more if I remember anything else of value or talk to him again.
Cerin is offline  

 
Uberguilds Network