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Originally Posted by Jabberwhacky Are there many/any dungeons where the majority of mobs are 5 dot? We were doing Azebaj hive last night and really demolishing the place. I'm not sure what exactly was going on but even when we fought a lvl 15 6 dot boss I, as cleric, only had to heal two times. I couldn't understand where all the damage was going. Our tanks were 14 war and 12 pal, so he shoulda been doing some solid damage. Same goes for all the 4 and 5 dots throughout the rest of the place; the only time's I had to heal more than once per fight was when we aggroed 3 or 4 at a time.
Long story short, I'd rather grind dungeons on 'hard' 5-dots than 3-4. Is that a wish that can be fulfilled? It was actually a lot of fun to just grind a dungeon, even after we had completed our quests. |
At low level everything is easy pretty much. Starting 30, all the dungeons are full of 5dots and 6dots bosses. They also start to hit decently hard, enough to fold casters in 3hits, so managing the heals and so on is useful.
It starts a bit early if you fuck up pulls though, like we had 6pull in upper cis and it was pretty funny to heal/fight through. Had a warrior a cleric a rogue and me on my disc. But overall the difficulty on the dungeons isn't very high currently, mostly because they've been "fixing" classes, but haven't bothered with pve balance preraid. It does get a bit more interesting as you level up though.