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Old 04-13-2008, 04:54 PM   #5 (permalink)
Froofy-D
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Join Date: Nov 2002
Location: Orlando, FL
Posts: 1,999
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I'm doing a Diablo/EvE hybrid in C#/XNA. Basically EvE, but with top-down Diablo controls, WASD movement, and point-click shooting. A simpler EVE with no tedium and maximum fun factor is the goal. Screenie below.

It's for my PHD dissertation project. The research aspect is that every gun is controlled by a unique Neural Network, and the neural-networks are evolved during the game based on player usage statistics. Basically, its an experiment in automated game content generation.

I'll be posting the full code soonish once I get the enemy ship AI working nicely. I'm prepared to do the entire thing myself, but I would welcome any help. I could use any of the following help:

- XNA/C# coding
- models: if anyone can do simple, low poly, ships or space stations that would be awesome
- textures: character portraits, cool UI textures, etc...
- story/lore writer (i need names and locations of 4 factions races, ship and weapon names, creative stuff like that)
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Last edited by Froofy-D : 04-13-2008 at 08:00 PM.
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