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Old 04-11-2008, 01:49 PM   #30 (permalink)
Jait
Irritable
 
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Join Date: Apr 2002
Location: :noitacoL
Posts: 3,481
Quote:
Originally Posted by Arbitrary View Post
Between the AA change and the removal of flags the game got a whole lot more appealing for many of the reasons that WoW is so appealing - the ability to actually feel like you can move forward regardless of playtime.
Ding. Someone get the kid a cupie doll.

Breaking out spreadsheets of items and their spawn locations, ringing your friends for help and advice. Checking to make sure no one else is already camping it. All to spend 20 hours for a key that begs the question from any non-MMO player: Uhh, can't someone else's key open it for you too?

Who knew work wasn't fun?

It's a no-brainer change (for the most part). The whiners won't be happy until they're on a server with 19 other people all high-fiving each other as they break for Funions and Mountain Dew after another 40 hour session.
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