Thread
:
XNA using C#
View Single Post
03-10-2008, 12:25 PM
#
51
(
permalink
)
Cloud9_
Registered User
Join Date: Jul 2002
Location: Los Angeles California
Posts: 228
+9 Internets
if someone wanted to play an XNA game that I made, all I'd have to do is build a 'release build', package it up as a creators club file, and send them the "NameOfFile-Windows" XNA creators club file .... right?
Cloud9_
View Public Profile
Find More Posts by Cloud9_