Quote:
Originally Posted by Faudron Someone can probably explain it better than me, but Blood-mages had DoTs and DD spells that would give them "blood points" or something similar, which could be used to enhance heals and other spells. Also, they had transfer hp spells where you drain your own life to heal someone, and then use lifetaps on the mobs. |
Yeah thats pretty much it. The blood points went up to 5 at 5 blood points damage and heals would go up by a good %. Certain spells would need 2-5 blood points to cast like our best HoT or our instant cast HUGE DD at the cost of 5 blood points for massive damage.
They also had spells that would do DD to target and heal defense target by that amount +% of blood points. Not recommended to use when target is critical because if the mob resists the DD straight up no healing to your defensive target.
Not to mention our awesome buffs and symbiotes mmm mmm that class had me playing the game way longer then I would have.
I have said it before but the bloodmage is the greatest/coolest class in a MMO ever made.