| Yea torque x is kindof like a gamebuilder light that works on top of XNA. I haven't seen it in awhile, but I messed around with the earliest build last year on XNA 1.
I don't know if they have since added 3D, or if all the missing stuff from gamebuilder was put in. The build I had didn't support some of the keyed sprite pages in a single png that gamebuilder did. I ended up writing my own map builder because of these limitations, but I never did anything with it. |