Thread: XNA using C#
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Old 03-05-2008, 09:08 PM   #47 (permalink)
Cloud9_
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Join Date: Jul 2002
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I have all my input in a InputHelper.cs class.. basically static bools that say if a key is being pressed or not.

http://shackRPG.googlecode.com/files/InputHelper.cs

thats the input helper I've used for a few very basic projects, its being expanded for my RPG
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