Thread: XNA using C#
View Single Post
Old 03-05-2008, 08:46 PM   #46 (permalink)
Kharza-kzad
Registered User
 
Join Date: Jun 2005
Posts: 142
-2 Internets
You might consider the observer pattern for input stuff. You can have any object register to any input stuff they are interested in, like the A button for instance.

When the A button is hit, it goes through the list of who is interested and calls their method, so it's kindof event driven. It's good for networking stuff too. There's observer stuff built in to C# as well.

Included a picture of a test map I downloaded somewhere in my tool. It's a bsp builder but I also draw everything to help me spot problems.
Attached Images
 
Kharza-kzad is offline   Reply With Quote

 
Uberguilds Network