| LOTR has a very limited scope compared to EQ/WoW. It is stripped down the bare bones of "do quests, advance story." WoW gives you the option to play as casual as LOTRO, but you sure as hell can't do everything in the game that way.
Not bashing LOTRO, just saying, its not a game with much depth beyond casual play. That's why I wouldn't even consider it the same genre as EQ/EQ2/Vanguard/WoW. At best its WoW-lite, which I'm afraid is what we will get from the vast majority of all MMO's in the future.
Only EQ2 and WoW try to give you everything - EQ obviously has nothing for the "log in for an hour and accomplish something" crowd. That's a sadly small number of games considering how long its been.
Here's to hoping War/AoC offer enough uniqueness to make up for the fact that they have a more limited scope. Grind out X levels on boring NPCS, then go out and fight people. I'm not sure how that is supposed to be fun (why have grinding at all when the only good part of the game is killing other players?) but it could prove me wrong.
DAOC didn't.
Last edited by Kreugen; 03-04-2008 at 07:52 AM..
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