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Old 03-03-2008, 08:30 AM   #1 (permalink)
Muligan
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Join Date: Apr 2006
Location: Pikeville, KY
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2008 - Year of the MMO?

Could we finally see an improvement in the quality of MMO releases? Companies continue to tout their awards for “Most anticipated…” and flood the internet with rumors as E3 approaches, what can we really look forward to in the MMO industry?

Here is a quick glimpse…

Age of PvP??

Age of Conan – May 20th, 2008 (website).
  • Real Combat
  • DirectX 10
  • PvP centralized gameplay and design
  • DreamWorld Engine
  • Mature Rating
  • PC / Xbox360
  • On February 7, 2008, Funcom and Eidos announced that over 500,000 people had signed up for the Beta Testing of Age of Conan
Warhammer Online: Age of Reckoning – June 10, 2008 (Amazon.com)
  • RvR and PvP centralized
  • 6 Armies and 2 Factions
  • Collision Detection
  • Ongoing Character appearance development as character progresses
  • Mythic / Games Workshop
  • Over 600,000 beta signups
Aion: Tower of Eternity - October 30, 2008 (Amazon.com)
  • PvPvE System
  • Skill Chains
  • Cryteks CryENGINE. This same engine was used in the development of the first person shooter FarCry
  • 2 Factions (races) and 8 Classes
The Rumor Mill (In Development)
  • Ramayan 3392 A.D. - Sony Online Entertainment announced a partnership with Virgin Comics to create a MMO based on the popular Indian-Mythology inspired Ramayan 3392 A.D. graphical novel.
  • The Agency - Sony Online Entertainment
  • Knights of the Old Repbulic Online – BioWare confirmed?
  • Champions Online - superhero-themed massive multiplayer online roleplaying game by City of Heroes developer Cryptic Studios based on the Champions license. The game's announcement followed the cancellation of Cryptic's Marvel Universe Online MMORPG
  • Cronicles of Spellborn - Spellborn distinguishes itself from other MMORPGs by emphasizing the focus on story line, separating the look and the statistics of gear, integrating PvE (Player vs Environment) and PvP (Player vs Player) and offering combat that is fast paced and more reliant on player skill
  • StarGate Worlds - under development by industry newcomer Cheyenne Mountain Entertainment in association with the film and television media company MGM. The game will allow players to interact in an online universe based around Stargate SG-1 and Stargate Atlantis.
  • StarTrek Online - was the working title of an MMORPG, previously being developed by Perpetual Entertainment, which was announced on September 7, 2004.On January 14, 2008, Perpetual Entertainment announced that it is no longer developing Star Trek Online. The license for the game and all of its assets except for the code have been transferred to an undisclosed Bay Area development studio. On January 18th, all STO developers were laid off by P2 Entertainment.
  • Unknown Blizzard Title – Rumored to be Starcraft Universe or Worlds
  • Darkfall
    • Expected to feature unrestricted pvp, complete looting, and a player skill dependent combat system
    • Inter-character and projectile-character collision detection
    • Manual aiming & blocking
    • Naval warfare, with the ability to sink player controlled ships
    • Cities can be built by players Player built cities can be destroyed. Each player built city will contain a clanstone, which protects the buildings and defensive structures in the vicinity from attack. The clanstone is invulnerable, except when it has been weakened by a Gloomer. Gloomers can be built by players after they have built a siege fort next to the target city. The siege fort can be attacked and destroyed at any time, during or after construction. If a city is destroyed, a new clanstone constructed on the site is temporarily vulnerable to attack
    • No radar or floating names, your mini map only shows party and clan members as said in a developer journal
Expansions / Re-releases
  • World of Warcraft: Wrath of the Lich King -November 30, 2008 (Amazon) - Level cap raised to 80. Battle with the Lich King at the Frozen Throne. A playable Hero class: Death Knight. A new continent: Northrend. The creation of a new profession: Inscription. Profession level cap raised to 450. Siege weapons and destructible buildings (for PvP). Customizable hair styles and additional dances for new and existing characters. A non-instanced Battleground .
  • Everquest 2: Unknown title – Rumored to be Velious.
  • Vanguard: Saga of Heroes - After GU3, members of the Vanguard community now look forward to GU4. Details of GU4 have been released by Thom Terrazas, part of the Vanguard Team. In his 2008 Producer's Letter, Terrazas stated that new bug fixes will be implemented, as well as permanent flying mounts, new riftway improvements, character improvements, visible helmets, and new solutions to combat gold farmers. Terrazas also stated that the team was aiming for the end of February to release GU4 if everything went well.

Last edited by Muligan; 03-03-2008 at 11:53 AM.. Reason: Comments, Suggestions, and added new Release dates.
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