i should actually program tools like a map editor and stuff, even if its just for the learning process since i've never made game tools before... all i've been working on is the core engine and "how the game works" type stuff.
- battle background + sprites are from squaresoft, the other stuff was put together as placeholders
- the tiles are from a tutorial I got a while back, since my TileEngine is a heavily modified version of that tutorial.
I figure once the battle engine is done (i'm writing the actual logic and stuff now, gonna have to refactor it heavily after I'm done.. i just want to get it into a working state at the moment) I will try to think of other systems I may need and try to build those, and once the core engine is done i'll make a "mini rpg" .. and depending if there is interest from other beginning programmers / friends / online communities who want to try and make a "medium length" rpg with the engine, we could try that too.. for anything bigger than a mini rpg though, would need proper tools that I just have not gotten around to yet
